Hi there! I’m a fourth year combined in Combined Major in Computer Science and Health Information Science at Uvic. I enjoy doing creative works and going out with my friends.

My most valuable educational experience came when I utilized Unreal Engine 5 and Meta Quest Pro to construct a medical training simulation with the purpose of supporting clinical workers in creating procedural muscle memory using virtual reality technology. This project began as a part of my health information class, which sparked my interest. My goal was to address practical clinical training limits by bridging the gap between healthcare informatics theory and software engineering. This was completely consistent with our constructivist learning principles because instead of just remembering material from a textbook, I was actively developing a rich, dynamic mental model of spatial computing and medical user experience through practical testing.

But at the technical optimization stage, my motivation started to change. The instructional materials and engine documentation I had to rely on were organized in a very strict, behaviorist way, despite the assignment’s need for originality because the program behaves in a very specific way. My desire for independence was a little shaken by this enormous conflict. Every time I try something new that I thought would work, such as by experimenting with new UI layouts or special physics-based hand interactions, the strict underlying technological limits provided little margin for error and continuously broke the build.

In addition, because there were only two of us in the small group, my competence was pushed to its utmost. The learning process seems particularly difficult owing to the significant cost of troubleshooting sophisticated bugs with such a small team. Especially with the 3D modelling process as that took up the most time. Simply put, we lacked both the ability and manpower required to fix these sophisticated system issues and refine our features.

The course approach might have featured a collaborative, problem-solving tech sandbox for the entire class, rather than forcing little, isolated couples to battle prescriptive paperwork alone. To improve relatedness and strengthen our collective expertise and the experience overall, we may have partnered in larger peer development cohorts to share the workloads and strategies better.